Double out
Darts Checkout Calculator
Enter your score and how many darts you have left. The calculator returns the route that finishes it, avoiding the bullseye wherever a double reaches and telling you outright when a score has no finish.
Double out
Enter your score and how many darts you have left. The calculator returns the route that finishes it, avoiding the bullseye wherever a double reaches and telling you outright when a score has no finish.
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Enter a score to see the finish
Every finish is built backwards from the double, not forwards from the score. Pick the double you want to end on, double it to get the number you must leave, then find the dart that takes you from your current score down to it.
On 96, say you want D16. That is 32, so you need to score 64 with your first darts. 64 is not a single treble, so try D20 instead: that is 40, needing 56, which is not a treble either. D18 is 36, needing 60, and 60 is exactly T20. So 96 is T20 D18.
It assumes double out, which is how 501 and 301 are played in leagues and on television. Under straight out any segment finishes and the routes get much shorter, and under master out a treble finishes too.
It also assumes a full visit is three darts. If you are mid-visit, switch the darts in hand at the top — the route on 81 with three darts is not the route on 81 with two.
Two cases return nothing, and they are different problems.

The iPhone app does the same maths at the board: live checkout routes for every player, per-dart undo, three-dart averages and checkout percentage, and it never loses a leg when the screen sleeps.
See the appWork backwards from a double. Pick a double you can hit, double it to find the score you need to leave, then find the treble or single that gets you there. For 81 that means D12 (24), leaving 57, which is T19.
110, thrown as treble 20 then bullseye. With two darts the ceiling is 60 from a treble 20 plus 50 from the bull, so nothing above 110 can finish in two.
50, the inner bull, which counts as double 25. Below that the highest one-dart finish is 40, double 20. Every even number from 2 to 40 has a one-dart out.
Because a route has to fit the darts you have. On 81 with three darts you can throw T19 then D12. With one dart left there is no finish at all, since 81 is odd and above 50. The calculator recalculates for the darts you actually hold.
Rarely. The bull is a small target and a miss usually leaves 25 or a wire-out that ruins the next visit. This calculator routes through a double wherever one reaches, and only sends you to the bull on 170, 167, 164, 161, 110, 107, 104 and 101, where nothing else does.
Slang for a dart that hits the wire and bounces into the wrong bed, leaving an awkward score. It is the practical reason to leave even numbers: an awkward leave costs you a dart, and over a match those darts decide legs.